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Lerne, wie man beim Blackjack die Double-Down-Strategie anwendet und finde heraus, wann sich dieser Spielzug lohnt. Ein Double Down wird dann angesagt, wenn alle Spieler zwei Karten erhalten haben. Der Spieler bekommt das Recht, seinen Einsatz zu verdoppeln, kann und. Einer der besten für Blackjack Spieler möglichen Spielzüge ist Doubling Down. Zu "Double Down" bedeutet den ursprünglichen Wetteinsatzes zu verdoppeln. Wann immer die Blackjack Startegie Spieler zum Double Down auffordert, dann hat der Spieler davon einen Vorteil. So ist es möglich, eine. Double Down ist neben Hit (Karte ziehen) und Stand (stehen bleiben) die dritt häufigste Wahlmöglichkeit beim Blackjack. Es gibt Casinos, die.
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Visit our adblocking instructions page. My details. For nearly 25 years, John Grochowski has been one of the most prolific gaming writers in the United States.
Top Menu. Top Menu - Blackjack. Play Now - Online Casino. Top Menu- More Games- Craps. You are here. When to Double Down? Blackjack Strategy.
You then get one more card — and only one. Given a common six-deck game in which dealers hit soft 17 , basic strategy tables tell you to double down with hard 11 against any dealer up card; on hard 10 when the dealer has any up card from 2 through 9; or on hard 9 when the dealer shows a 3, 4, 5 or 6.
If you have Ace-2 or Ace-3, double if the dealer has 5 or 6; with Ace-4 or Ace 5, double against 4, 5 or 6; with Ace-6, double against 3, 4, 5 or 6; and with Ace-7, double against 2, 3, 4, 5 or 6.
Some casinos restrict doubling to hard hands of 10 or 11 or 9, 10 or 11, with no soft doubling. Should you find such restrictions, the next best play after doubling is to hit all blackjack hands above except Ace-7, where standing is the second-best option.
You gain less than a tenth of a percent per dollar wagered by doubling down instead of hitting. Hard 11 vs. Hard 10 vs. Soft 18 vs. Hard 9 vs.
Soft 17 vs. Soft 13 vs. Soft 14 vs. Of course the secondary thought is this: The dealer has a bust card showing anyway.
This, too, is an error. As tempting as it might be to split your 5s, the rule is to treat them like any old 10 and double. The way I see it, this is a classic case of not being able to see the forest through the trees.
The bottom line: Doubling down is a great strategy, but legitimate opportunities to do it are not as common as one might think. Choose wisely and you have a better chance of coming out ahead.
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On some hands, doubling down will nearly double the profit you could expect if you hit without doubling. On others, the gain is only a few tenths of a cent per dollar wagered.
Doubling on hard 11 is more profitable than on hard 10, and either is more profitable than hard 9 or the soft double hands.
You make your biggest gains when the dealer shows a 5 or 6. If you double down instead, your average profit nearly doubles to 48 cents per dollar of your original wager.
More precise figures depend on your specific cards. If your 11 consists of , average profits per dollar of your original wager are If you have instead, the profit average is By basic strategy, hard 12 against a 2 his a hitting hand, but every other possible draw when starting with hard 11 gives you a standing hand against a 2.
If you hit, your average profit is If you double, you raise that average profit to Not being allowed to make the best plays to help your hand limits your gains when doubling down.
Note that with hard 11, your average profit is more than half your original bet vs. Your average finishing hand is better when you start with 11 than with With 11, you can complete a 21 with any of the four value cards, whereas you can turn a 10 into 21 only if you draw an Ace.
Doubles on those hands against 7 are the most profitable plays available in which the dealer can make a doubling hand of 17 or better without hitting.
In the cent range we see the first soft doubling hands and the best-paying of the doubles on hard 9. From here on out, soft doubles dominate the list.
The best, most profitable double downs are the hard totals listed early, and soft doubles bring less profit and more iffy draws.
Note how many of these plays bring marginal gains, such as the gain of three-tenths of a cent when doubling on soft 15 vs.
Every double down listed on the basic strategy table is an opportunity to enhance our profits, but the opportunities with hard 11 and 10 against weak dealer cards are much greater than the rest.
For nearly 25 years, John Grochowski has been one of the most prolific gaming writers in the United States. At the beginning of each round, up to three players can place their bets in the "betting box" at each position in play.
That is, there could be up to three players at each position at a table in jurisdictions that allow back betting. The player whose bet is at the front of the betting box is deemed to have control over the position, and the dealer will consult the controlling player for playing decisions regarding the hand; the other players of that box are said to "play behind".
Any player is usually allowed to control or bet in as many boxes as desired at a single table, but it is prohibited for an individual to play on more than one table at a time or to place multiple bets within a single box.
In many U. The dealer deals cards from their left the position on the dealer's far left is often referred to as "first base" to their far right "third base".
Each box is dealt an initial hand of two cards visible to the people playing on it, and often to any other players. The dealer's hand receives its first card face up, and in "hole card" games immediately receives its second card face down the hole card , which the dealer peeks at but does not reveal unless it makes the dealer's hand a blackjack.
Hole card games are sometimes played on tables with a small mirror or electronic sensor that is used to peek securely at the hole card.
In European casinos, "no hole card" games are prevalent; the dealer's second card is neither drawn nor consulted until the players have all played their hands.
Cards are dealt either from one or two handheld decks, from a dealer's shoe , or from a shuffling machine. Single cards are dealt to each wagered-on position clockwise from the dealer's left, followed by a single card to the dealer, followed by an additional card to each of the positions in play.
The players' initial cards may be dealt face up or face down more common in single-deck games. On their turn, players must choose whether to "hit" take a card , "stand" end their turn , "double" double wager, take a single card and finish , "split" if the two cards have the same value, separate them to make two hands or "surrender" give up a half-bet and retire from the game.
Number cards count as their natural value; the jack, queen, and king also known as "face cards" or "pictures" count as 10; aces are valued as either 1 or 11 according to the player's choice.
If the hand value exceeds 21 points, it busts, and all bets on it are immediately forfeit. After all boxes have finished playing, the dealer's hand is resolved by drawing cards until the hand busts or achieves a value of 17 or higher a dealer total of 17 including an ace valued as 11, also known as a "soft 17", must be drawn to in some games and must stand in others.
The dealer never doubles, splits, or surrenders. If the dealer busts, all remaining player hands win.
If the dealer does not bust, each remaining bet wins if its hand is higher than the dealer's, and loses if it is lower. If a player receives 21 on the 1st and 2nd card it is considered a "natural" or "blackjack" and the player is paid out immediately unless dealer also has a natural, in which case the hand ties.
In the case of a tied score, known as "push" or "standoff", bets are normally returned without adjustment; however, a blackjack beats any hand that is not a blackjack, even one with a value of Wins are paid out at , or equal to the wager, except for player blackjacks which are traditionally paid at meaning the player receives three dollars for every two bet or one-and-a-half times the wager.
Many casinos today pay blackjacks at less than at some tables; for instance, single-deck blackjack tables often pay for a blackjack instead of Blackjack games almost always provide a side bet called insurance, which may be played when dealer's upcard is an ace.
Additional side bets, such as "Dealer Match" which pays when the player's cards match the dealer's up card, are sometimes available.
After receiving an initial two cards, the player has up to four standard options: "hit", "stand", "double down", or "split".
Each option has a corresponding hand signal. Some games give the player a fifth option, "surrender". Hand signals are used to assist the " eye in the sky ", a person or video camera located above the table and sometimes concealed behind one-way glass.
The eye in the sky usually makes a video recording of the table, which helps in resolving disputes and identifying dealer mistakes, and is also used to protect the casino against dealers who steal chips or players who cheat.
The recording can further be used to identify advantage players whose activities, while legal, make them undesirable customers.
In the event of a disagreement between a player's hand signals and their words, the hand signal takes precedence. Each hand may normally "hit" as many times as desired so long as the total is not above hard On reaching 21 including soft 21 , the hand is normally required to stand; busting is an irrevocable loss and the players' wagers are immediately forfeited to the house.
After a bust or a stand, play proceeds to the next hand clockwise around the table. When the last hand has finished being played, the dealer reveals the hole card, and stands or draws further cards according to the rules of the game for dealer drawing.
When the outcome of the dealer's hand is established, any hands with bets remaining on the table are resolved usually in counterclockwise order : bets on losing hands are forfeited, the bet on a push is left on the table, and winners are paid out.
This is a side bet that the dealer has a ten-value card as the down card, giving the dealer a Blackjack. The dealer will ask for insurance bets from all players before the first player plays.
If the dealer has a ten, the insurance bet pays In most casinos, the dealer then peeks at the down card and pays or takes the insurance bet immediately.
In other casinos, the payoff waits until the end of the play. In face-down games, if you are playing more than one hand, you are allowed to look at all of your hands before deciding.
This is the only time that you are allowed to look at the second hand before playing the first hand. Using one hand, look at your hands one at a time.
Players with a blackjack may also take insurance, and in taking maximum insurance they will win an amount equal to their main wager.
Fully insuring a blackjack against blackjack is thus referred to as "taking even money". There is no difference in results between taking even money and insuring a blackjack.
Insurance bets are expected to lose money in the long run, because the dealer is likely to have a blackjack less than one-third of the time. However the insurance outcome is strongly anti-correlated with that of the main wager, and if the player's priority is to reduce variance , they might choose to make this bet.
The insurance bet is susceptible to advantage play. It is advantageous to make an insurance bet whenever the hole card has more than a one in three chance of being a ten.
Card counting techniques can identify such situations. Note: where changes in the house edge due to changes in the rules are stated in percentage terms, the difference is usually stated here in percentage points , not percentage.
The rules of casino blackjack are generally determined by law or regulation, which establishes certain rule variations allowed at the discretion of the casino.
The rule variations of any particular game are generally posted on or near the table. You can ask the dealer if the variations are not clearly posted.
Over variations of blackjack have been documented. As with all casino games, blackjack incorporates a "house edge", a statistical advantage for the casino that is built into the game.
This house edge is primarily due to the fact that the player will lose when both the player and dealer bust. This is not true in games where blackjack pays as that rule increases the house edge by about 1.
The expected loss rate of players who deviate from basic strategy through poor play will be greater, often much greater. Surrender, for those games that allow it, is usually not permitted against a dealer blackjack; if the dealer's first card is an ace or ten, the hole card is checked to make sure there is no blackjack before surrender is offered.
This rule protocol is consequently known as "late" surrender. The alternative, "early" surrender, gives player the option to surrender before the dealer checks for blackjack, or in a no-hole-card game.
Early surrender is much more favorable to the player than late surrender. For late surrender, however, while it is tempting to opt for surrender on any hand which will probably lose, the correct strategy is to only surrender on the very worst hands, because having even a one in four chance of winning the full bet is better than losing half the bet and pushing the other half, as entailed by surrendering.
In most non-U. With no hole card, it is almost never correct basic strategy to double or split against a dealer ten or ace, since a dealer blackjack will result in the loss of the split and double bets; the only exception is with a pair of aces against a dealer 10, where it is still correct to split.
In all other cases, a stand, hit or surrender is called for. For instance, holding 11 against a dealer 10, the correct strategy is to double in a hole card game where the player knows the dealer's second card is not an ace , but to hit in a no hole card game.
The no hole card rule adds approximately 0. The "original bets only" rule variation appearing in certain no hole card games states that if the player's hand loses to a dealer blackjack, only the mandatory initial bet "original" is forfeited, and all optional bets, meaning doubles and splits, are pushed.
Each blackjack game has a basic strategy , which prescribes the optimal method of playing any hand against any dealer up-card so that the long-term house advantage the expected loss of the player is minimized.
An example of a basic strategy is shown in the table below, which applies to a game with the following specifications: .
The bulk of basic strategy is common to all blackjack games, with most rule variations calling for changes in only a few situations.
For example, to use the table above on a game with the stand on soft 17 rule which favors the player, and is typically found only at higher-limit tables today only 6 cells would need to be changed: hit on 11 vs.
A, hit on 15 vs. A, stand on 17 vs. A, stand on A,7 vs. Regardless of the specific rule variations, taking insurance or "even money" is never the correct play under basic strategy.
Estimates of the house edge for blackjack games quoted by casinos and gaming regulators are generally based on the assumption that the players follow basic strategy and do not systematically change their bet size.
Most blackjack games have a house edge of between 0. Casino promotions such as complimentary match play vouchers or blackjack payouts allow the player to acquire an advantage without deviating from basic strategy.
Basic strategy is based upon a player's point total and the dealer's visible card. Players may be able to improve on this decision by considering the precise composition of their hand, not just the point total.
For example, players should ordinarily stand when holding 12 against a dealer 4. However, in a single deck game, players should hit if their 12 consists of a 10 and a 2.
The presence of a 10 in the player's hand has two consequences: . However, even when basic and composition-dependent strategy lead to different actions, the difference in expected reward is small, and it becomes even smaller with more decks.
Using a composition-dependent strategy rather than basic strategy in a single deck game reduces the house edge by 4 in 10,, which falls to 3 in , for a six-deck game.
Blackjack has been a high-profile target for advantage players since the s. Advantage play is the attempt to win more using skills such as memory, computation, and observation.
These techniques, while generally legal, can be powerful enough to give the player a long-term edge in the game, making them an undesirable customer for the casino and potentially leading to ejection or blacklisting if they are detected.
The main techniques of advantage play in blackjack are as follows:. During the course of a blackjack shoe, the dealer exposes the dealt cards.
Careful accounting of the exposed cards allows a player to make inferences about the cards which remain to be dealt. These inferences can be used in the following ways:.
A card counting system assigns a point score to each rank of card e. When a card is exposed, a counter adds the score of that card to a running total, the 'count'.
A card counter uses this count to make betting and playing decisions according to a table which they have learned. The count starts at 0 for a freshly shuffled deck for "balanced" counting systems.
Unbalanced counts are often started at a value which depends on the number of decks used in the game. Blackjack's house edge is usually between 0.
Card counting is most rewarding near the end of a complete shoe when as few as possible cards remain. Single-deck games are therefore particularly advantageous to the card counting player.
As a result, casinos are more likely to insist that players do not reveal their cards to one another in single-deck games.
In games with more decks of cards, casinos limit penetration by ending the shoe and reshuffling when one or more decks remain undealt.
Casinos also sometimes use a shuffling machine to reintroduce the exhausted cards every time a deck has been played. Card counting is legal and is not considered cheating as long as the counter is not using an external device,  : 6—7 but if a casino realizes players are counting, the casino might inform them that they are no longer welcome to play blackjack.
Sometimes a casino might ban a card counter from the property. The use of external devices to help counting cards is illegal in all US states that license blackjack card games.
Techniques other than card counting can swing the advantage of casino blackjack toward the player. All such techniques are based on the value of the cards to the player and the casino as originally conceived by Edward O.
Shuffle tracking requires excellent eyesight and powers of visual estimation but is more difficult to detect since the player's actions are largely unrelated to the composition of the cards in the shoe.
Arnold Snyder's articles in Blackjack Forum magazine brought shuffle tracking to the general public. His book, The Shuffle Tracker's Cookbook, mathematically analyzed the player edge available from shuffle tracking based on the actual size of the tracked slug.
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